Hangman Flash Game
Click the 'Play' button to
start the game. This hangman game can played in '1 player
mode' or '2 player mode'.
Hangman is the classic paper and pencil guessing game for
two players - but now in flash game mode. One player thinks of a
word and the other tries to guess it by suggesting letters.
The word to guess is represented by a row of dashes, giving the
number of letters. If the guessing player suggests a letter
which occurs in the word, the other player writes it in all its
correct positions. If the suggested letter does not occur in the
word, the other player draws one element of the hangman diagram.
The game is over when:
- The guessing player completes the word, or guesses
the whole word correctly
- The other player completes the diagram
In most cases, this diagram is, in fact, designed to look
like a hanging man. Although debates have arisen about the
questionable taste of this picture, it is still in use today
or could be even more gruesome as wit this game.
The exact nature of the diagram differs; some players draw
the gallows before play and draw parts of the man's body
(traditionally the head, then the torso, then the left arm,
then the right arm, then the left leg, then the right leg).
Some players begin with no diagram at all, and drawing the
individual elements of the gallows as part of the game,
effectively giving the guessing players more chances.
Hangman is sometimes played as a forum game.
History of Hangman
"The origins of Hangman are obscure, but it seems to
have arisen in Victorian times," says Tony Augarde, author
of "The Oxford Guide to Word Games".
The game is mentioned in Alice Bertha Gomme's "Traditional
Games" in 1894 under the name "Birds, Beasts and Fishes."
The rules are simple; a player writes down the first and
last letters of a word for an animal, and the other player
guesses the letters in between.
In other sources the game is called "Gallows", "The Game of
Hangin'", or "Hanger".
Strategy/Hints for Hangman
In the English language, the 12 most commonly
occurring letters are, in descending order: e-t-a-o-i-n-s-h-r-d-l-u.
This and other letter-frequency lists are used by the
guessing player to increase the odds when it is their turn
On the other hand, the same lists can be used by the hangman
(the non-guessing player) to stump his/her opponent by
choosing a difficult word to guess (e.g. rhythm) or one that
contains rare letters